COURSE DESCRIPTION:
Augmented reality (AR) is an interactive experience of a real-world environment where the objects that reside in the real world are enhanced by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory.[1][2] AR can be defined as a system that fulfills three basic features: a combination of real and virtual worlds, real-time interaction, and accurate 3D registration of virtual and real objects.[3] The overlaid sensory information can be constructive (i.e. additive to the natural environment), or destructive (i.e. masking of the natural environment).[4] This experience is seamlessly interwoven with the physical world such that it is perceived as an immersive aspect of the real environment.[4] In this way, augmented reality alters one’s ongoing perception of a real-world environment, whereas virtual reality completely replaces the user’s real-world environment with a simulated one
Course Features
- Lectures 59
- Quizzes 0
- Duration 0 hours
- Language English
- Students 0
- Assessments Yes
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VR Fundamentals
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Mobile VR
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PC VR
- Oculus Rift SDK
- Skybox Panoramic shader’s 3D settings compatibility & Version requirements
- Preparing for Rift Development
- Importing the Oculus Utilities Package
- VR Lobby
- Building Rift Applications
- Build Terrain using Terrain tools
- Recasting & Rigid Body
- Interactive Objects
- Audio
- HTC Vive SDK
- Compatibility & Version Requirements
- Preparing for HTC Vive development
- Importing the HTC Vive Utilities Packae
- VR Lobby
- Building HTC Vive Applications
- Build Terrain using Terrain Tools
- Ray casting & Rigid body
- Interactive Objects
- Audio
- UI for Virtual Environment
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Unity 3D Augmented Reality Syllabus
- Mobile AR
- Google ARCore
- ARCore SDK
- Minimum Android API SDK
- Minimum Unity Version
- ARCore Enabled Devices
- Google ARCore Services
- Vuforia
- Vuforia for Unity
- Image Tagets
- Ground Place
- Virtual Buttons
- Apple ARKit
- ARKit SDK
- Minimum iOS API SDK
- Minimum Unity Version
- ARKit Enables Devices/iOS Devices
- Apple ARKit Services